Court Of Record Forum
Eureka: What we know and what we want to know
Quote from Dennis Watson on February 16, 2018, 7:37 am(Will Edit with info as this thread grows.)
As the title says, I would like to collect information about what we have found out so far about Eureka as well as gather questions we have regarding the new system.
What I have gleaned so far:
- Separate instanced zone
- Separate leveling system (will enter with current skills and gear but level the internal systems separately that will persist after you leave the instance)
- Elemental stuff will finally matter
- Enemies dont give up the chase
- After level 5 you will have death penalty (exp loss)
- focus of the content will be relic weapon and armor
- other things may be introduced
- Eureka will get patch updates every even number half patch (.25 .45)
- will have NM's but same claim system as now
- Weapon and armor will (once enhanced) be just below Omega weapons (by 5 ilev's im willing to guess)
- when enhancing your relics, you will be able to choose how its leveled (stat selection)
- Can enter as light, full, parties or solo and get a group while in there
- When compared to diadem and PotD "it will be a completely new system" (even though it sounds like diadem 3.0)
- It will be content meant to take a long time to do (as opposed to all other content in the game that was quoted as being "not meant to last")
(Will Edit with info as this thread grows.)
As the title says, I would like to collect information about what we have found out so far about Eureka as well as gather questions we have regarding the new system.
What I have gleaned so far:
- Separate instanced zone
- Separate leveling system (will enter with current skills and gear but level the internal systems separately that will persist after you leave the instance)
- Elemental stuff will finally matter
- Enemies dont give up the chase
- After level 5 you will have death penalty (exp loss)
- focus of the content will be relic weapon and armor
- other things may be introduced
- Eureka will get patch updates every even number half patch (.25 .45)
- will have NM's but same claim system as now
- Weapon and armor will (once enhanced) be just below Omega weapons (by 5 ilev's im willing to guess)
- when enhancing your relics, you will be able to choose how its leveled (stat selection)
- Can enter as light, full, parties or solo and get a group while in there
- When compared to diadem and PotD "it will be a completely new system" (even though it sounds like diadem 3.0)
- It will be content meant to take a long time to do (as opposed to all other content in the game that was quoted as being "not meant to last")